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May 18, 2008 by little percussionist derrida.
Δεν είναι αρκετά, είναι πιο δύσκολη.
An empire shattered, a galaxy in turmoil. The fate of the Hiigarans is in your hands. Semi-newtonian physics, system-wide battles and an advanced AI will require players to utilise advanced tactical maneuvers across all 3 dimensions of space to gain the advantage and ultimately, to survive. Engage in large scale battles never before seen in Homeworld games.
Strike crafts are nimble ships that are normally crewed by 1 or 2 pilots. Lightly armed and armored, strike crafts are employed predominantly for reconnaissance, escort and strategic strikes. Bombers are heavily armed corvette-class ships designed for the sole purpose of ship-hunting. Outfitted with a hyperspace core, bombers are able to penetrate deep into enemy attack formations to take out their command ships. Fully dedicated to the role of destroying the enemy in any situation, Battleships are one of.
Hiigara has become an empire. Known as the Pax Hiigara by the beginning of the Dustwars, they are the largest nation in the Galactic Council with over a thousand worlds, and represent the largest military organization ever assembled. Heidi understood that to colonize the eastern spiral, she would have to acquire a route through Republican territory in the south.
After more than a century of relative peace, the Hiigarans are once again at war. Against an enemy that desires nothing more than their destruction, the Hiigarans will have to face the horrors of their past in order to survive the Dustwars. But nothing in war is ever black and white.