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Stuff that interests Colin Domipheus Riley. This is part of a series of posts detailing the steps and learning undertaken to design and implement a CPU in VHDL. Previous parts are available here. Our more complex example code.
Development log from the 8 bit pimp. By The 8 Bit Pimp. One part of the Pico-8 that is particularly cool is that games written for it can be distributed as regular PNG images.
Alex barton holme - naivestudio. Sony pro europe - naivestudio. Sony pro europe - naivestudio. Sony pro europe - naivestudio.