philmaclennan2 wordpress.com

Phillip Maclennan Games Design Year 2

Phillip Maclennan Games Design Year 2. Interactive Environments and Level Design. Self Evaluation Self Initiated Game. May 19, 2015. May 25, 2015. I feel like I achieved this goal really well and managed to make the mechanics that would work well in a game, towards the end of the project I even managed to tweak most of the mechanics and get them working the way I wanted them to. Client Project Update 3. March 6, 2015. A lot has happened since last post and for me to update everything it would be so lo.

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LINKS TO WEBSITE

Emerald Sword Gaming Phillip Maclennan Games Design Blog. Nothing Is Generic

Here is a link to my new blog i made to separate my year 1 and year 2 work. So this is my presentation for my final hand in for 3D Realisation. I will post screenshots and Jpegs of all my work and i will provide a copy of all my models on the disc for my final hand in. So starting at the beginning with our first models that we did for modelling from observation. So i set out modelling the objects, I started w.

PHASEgaming Jason Pooks Games Design Blog

Look me up, check out my different online profiles and. Get in the game phase! .

JP3d Jason Pook 3D- 3rd year Games Design Blog

Jason Pook 3D- 3rd year Games Design Blog. 8220;You are asked to design and develop an image in any medium of a friendly retro-style space-rocket taking off against a friendly sky.

Arcadia - III James Cook Final Major Project

James Cook Final Major Project. I played around with having an image on the front, much like the .

Mind Games Forget it all and start again.

Forget it all and start again. Posted in Final Major Project. Posted in Final Major Project. Posted in Final Major Project.

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Phillip Maclennan Games Design Year 2. Interactive Environments and Level Design. Self Evaluation Self Initiated Game. May 19, 2015. May 25, 2015. I feel like I achieved this goal really well and managed to make the mechanics that would work well in a game, towards the end of the project I even managed to tweak most of the mechanics and get them working the way I wanted them to. Client Project Update 3. March 6, 2015. A lot has happened since last post and for me to update everything it would be so lo.

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The site had the following in the homepage, "Phillip Maclennan Games Design Year 2." I noticed that the web site stated " Interactive Environments and Level Design." They also stated " Self Evaluation Self Initiated Game. I feel like I achieved this goal really well and managed to make the mechanics that would work well in a game, towards the end of the project I even managed to tweak most of the mechanics and get them working the way I wanted them to. A lot has happened since last post and for me to update everything it would be so lo."

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