sluebess wordpress.com

S.Luebss XNA 4.0 Game Development

XNA 4.0 Game Development

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The site sluebess.wordpress.com presently has a traffic classification of zero (the smaller the more users). We have analyzed five pages within the web site sluebess.wordpress.com and found one website referencing sluebess.wordpress.com.
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J.Coluna Game development

I will talk about global fog, although it can be easily extended to local fog volumes like spheres, cubes, etc. The effect is basically a color interpolation based on the depth of the current pixel. You can have a look here. After lots of posts talking about our beloved GBuffer, you should know that we already hav.

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S.Luebss XNA 4.0 Game Development

DESCRIPTION

XNA 4.0 Game Development

PARSED CONTENT

The site had the following in the homepage, "Advanced Shadow Mapping in XNA 4." I noticed that the web site stated " In this post Ill show you something Ive done the last days." They also stated " I was searching for a good and simple shadow mapping sample for XNA 4. 0 and I found one made by Nick the Coder. While playing around with it I got bored by simply black shadows and began to expand the code. Ive just improved the shader with my rusty and very limited knowledge about HLSL. So, heres a screenshot of a simple scene rendered with my technique."

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