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Behaviour driven development on user interfaces with Automation peer. Posted January 29, 2009. Testing user interfaces is usually a pain in the butt. No matter how cool your UI is, it will often boil down to a brain-cell killing process clicking the same buttons over and over again. Thanks to the Geek Gods of . To write the test, and NBehave. To make the tests nice and clear.
Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Welcome to the XNA Paralax Scroller project. The XNA Paralax scroller, is a simple 2D scroller component that allows Game Developers to have background that scroll without any work other than configuration. Includes a rough guide to using CodePlex and GSE. Now includes a description of the examples in this project.
Tool for creating custom particle systems in XNA. You can create and control your own particle properties to make just about any effect you can imagine. Check out the demo videos.
Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. It also has some performance controls and event handling triggered during the search for fine tunning.
Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Bezier Path Lighting provides a new way to light virtual worlds in XNA.
Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. This project aims to create a control for integrating easily an XNA rendering in a WPF picture. Create a classe inherites of XnaImage. The value of the template must be your Game classe. And now just use your new classe as an Image Wpf.